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Rittai Expo'08 (Stereoscopic Image Industry Exhibition 2008)
Participated and exhibited by the 3D Consortium

Venue: Pacifico Yokohama
December 3 - 5, 2008
"Rittai Expo '08 (Stereoscopic Image Industry Exhibition 2008), organized by the Consortium of 3-D Image Business Promotion and including the participation by the 3D Consortium, was held for three days from December 3 (Wed) to December 5 (Fri) at Pacifico Yokohama. We continued participation this year by installing a 3D Consortium booth. Four member companies jointly exhibited at the booth.
According to the announcement by organizers, 3,180 persons visited there over three days.

3D Consortium's booth
3D Consortium's booth

Members Exhibited at the 3D Consortium's Booth
>>3D Incorporated
* Exhibit (1): "A globe-shaped display - 'The Magic Planet' - A spherical-shaped display which is appropriate for displaying information in a globular shape. This display can present images which have small distortion on the surface of spheres.
* Exhibit (2): "Real-time 3D production tool 'REMO for 3dsMax2009'" - A real-time 3D production tool for computer graphics (CG) creators. This tool can show 3D models created by using CG tools from the viewpoint selected by users as they would like to see the models.

>>META Corporation Japan
* Name of exhibit: "Actioforma (medical contents)" - 3D materials for clinical anatomy (gynecology version) and image collections (cells and tissues) for 3D SEMs (scanning electron microscope).
Booth of the 3D Consortium

>>Netdimension Corporation
* Exhibit: "3D multimedia authoring system 'MatrixEngine' - "MatrixEngineSDK" is a 3D authoring tool for business use with high capacity and usability. This tool enables development of 3D multimedia applications by verifying results real-time on screens of PCs in their actual operating environments. With this tool, creators can complete end products by repeating tests and errors. Introduction of the version which is compatible with Shader (ver.2.0) is being planned.
* Exhibit: A playback engine which can be used for an embedded device and can also be used with PCs which have low load and smooth operations - "MatrixEngine" (for PCs) and "MatrixEngine embedded" (for embedded devices) will be presented. They can be utilized for various scenes including graphical user interfaces for mobile phones and rich avatar communities.
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